Interested in playing Disaster Golf? 
Check it out on Steam!
Before Joining the team working on Disaster Golf, I was previously working on a now abandoned short film. The work for that film can be found on my old capstone blog here.
↑ Final Cutscene ↑
The final version of the 2D cutscene.  Drawn in Procreate for iPad, edited and animated in Adobe After Effects. Sound effects from Freesound.org edited in Adobe Audition.
April 2022
↑ Final Cutscene Animatic ↑
Plans for an end of game cutscene.  Drawn in Procreate for iPad, edited in Adobe After Effects. Sound effects from Freesound.org edited in Adobe Audition.
April 2022
↑ Golfball Hippo Model ↑
Given the original hippo model, created a hippo "made of golf balls" using particle systems. Made in blender.
November 2021
↑ Hippo Animation Variations and Retargeting ↑
Given textured models, original combined idle and attack animations, and rig. Created variations on the idle and attack animation loops, then retargeted all six animations from the original model to the three other hippo variants given. All 24 total animations were finished in Blender.
November 2021
↑ Dragonfly Animation ↑
Given textured model and rig. Created animation loop in Blender.
November 2021
↑ Pterodactyl Rig and Animation ↑
Given textured model. Created rig and gave it attack and idle animations in Blender.
October 2021
↑ Toolkit Model - OSF Jump Simulation Internship ↑
Concept art of a lava geyser effect made in procreate.
October 2021

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